Mech メカ Leviathan Sentinel

Leviathan Sentinel Modeling/Lookdev

Reference

Reference

Cinematic/film character done with 3dsmax. I used the traditional polygonal subdivision modeling technique.
The head is inspired from Vang Cki's concept art, i designed the rest of the body by myself.
I used Mental Ray for yellow resin/clayrenders and the talented Paul H.Paulino (www.artstation.com/paulhpaulino) worked on the Uvs/Texturing/Lookdev.

Date
March 18, 2015