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David Letondor
David Letondor
Freelance 3D Modeler
Grenoble, France

Hard surface modeler working for VFX, Games and Collectibles.

Skills

Hard Surface ModelingProp ModelingEnvironment ModelingLow-poly Modeling3D ModelingHigh-poly ModelingWeapon ModelingVehicle ModelingPBR Texturing3d modelinggamecar modelinggame industrysubdivision modelingvfx modeling3D PrintingCharacter ModelingTexturingCinematics

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Keyshot
Keyshot
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Blender
Blender
vray
vray

Experience

  • Weapon Artist at PERISCOPE GAME
    France
    March 2018 - March 2018

    Modeling/Baking of weapons for the game Post-scriptum.

  • Character Modeler / Texture Artist at BRUNCH STUDIO
    France
    May 2019 - June 2019

    My task was in creation of the warfare robot (clean and damaged model) from modeling to texture/surface shading for the Trailer "Outsiders | PROJECT: Reckoning" from Riot Games

  • Hard Surface Modeler at UNIT IMAGE
    France
    December 2019 - January 2020

    Hard Surface modeling for video game trailer.

  • Character Modeler at ONIRI CREATION
    France
    September 2018 - February 2020

    Hard Surface Modeling for collectibles.

  • Freelance 3D Modeler at 3DLSTUDIOS
    Grenoble, France
    October 2017 - Present

    Freelance 3D modeler/Texture artist for Vfx, video games and 3d printing.

  • Vehicle Artist at RENAULT
    Grenoble, France
    October 2016 - November 2016

    Low poly Car Modeling / UVS Unwrapping of the Renault TREZOR.

  • Lead Modeler at LE TRUC STUDIO
    Geneva, Switzerland
    May 2010 - July 2017

    Modeling for advertising, movies and corporate publicity

  • Vehicle Artist at TOKKUN STUDIO
    Grenoble, France
    September 2009 - May 2010

    Low poly Car Modeling / UVS unwrapping / Baking Maps for the game CRASHER developed by Punchers Impact.

  • 3D Artist at SITIO
    Grenoble, France
    September 2008 - September 2009

    Modeling / Texturing / Shading / Rendering on various achitecturals and industrials projects