🏆 I offer high-precision 3D Modeling and Texturing services:
- Horology
- Cinematics
- Games
- Collectibles
- Architecture
💪Training students with essential tools and workflows for the video game and film industries.
Teaching fundamentals of:
- Blender, Cycles
- 3ds Max, Arnold
- Substance Painter
- Zbrush
- UE5
- Photoshop
⌚Hard surface modeling on Vacheron Constantin brand.
Horology Hard surface modeling
🎮Lowpoly and Highpoly hard surface modeling on MechArena.
⌚Modeling (Dragon Automaton and Watch Case) based on the design produced by John HOWE, artistic director of "The Lord of the Rings" and "The Hobbit", to celebrate Chinese New Year 2024 through the unique artistic vision of the Jaquet Droz brand.
Character modeler on Riot Games Cinematic Teamfight tactics.
✍️3d sculpting for collectibles.
🏠 Architectural modeling on Homeety's Metaverse
Modeling/Baking of weapons for the game Post-scriptum.
My task was in creation of the warfare robot (clean and damaged model) from modeling to texture/surface shading for the Trailer "Outsiders | PROJECT: Reckoning" from Riot Games
Hard Surface modeling for video game trailer.
✍️ Hard Surface Modeling for collectibles.
🚙Low poly Car Modeling / UVS Unwrapping of the Renault TREZOR.
⌚Supervision | Modeling on 3dsmax and Zbrush for luxury watches and jewelry including Audemars piguet, TAG Heuer, Panerai, Vacheron Constantin, Chopard, Parmigiani, Harry Winston, Fabergé, Jaquet Droz.
🚙Low poly Car Modeling / UVS unwrapping / Baking Maps for the game CRASHER developed by Punchers Impact.
Modeling / Texturing / Shading / Rendering on various achitecturals and industrials projects